AI Insights · Timothy · October 2021
Top 5 Basketball Games in France Q3 2021
Discover the performance of the top 5 basketball games on a unified platform in France during Q3 2021, based on weekly downloads, revenue, and active users.
In the third quarter of 2021, the top basketball games in France showed varied performance across key metrics such as weekly downloads, revenue, and active users. Here's a closer look at how these apps fared:
NBA 2K Mobile Basketball Game from 2K experienced a significant revenue peak in early August, reaching approximately $8.9K. Weekly downloads were highest at the end of June, with 7.5K, but saw a gradual decline, resting at around 4.6K by the end of September. Active users also saw a downward trend from 16.8K in late June to about 12.8K by the end of the quarter.
SLAM DUNK from TV Animation by Program Twenty Three showed a notable increase in revenue mid-August, peaking at $4.4K. However, weekly downloads and active users remained relatively stable, with downloads hovering around 200-300 and active users ranging from 1.1K to just over 800 by the end of the quarter.
Basketball Arena - Sports Game from MASOMO LIMITED demonstrated robust performance in weekly downloads, peaking at 19.4K in early August. Revenue saw a high of $2.7K in mid-August, while active users reached their peak at 58.2K around the same period. Despite a drop in downloads and active users towards the end of the quarter, the game maintained a strong presence.
NBA LIVE Mobile Basketball by Electronic Arts had its highest revenue in early August at $2.9K. Downloads peaked at 5.4K during the same period, while active users saw their highest numbers in early August as well, with 83.4K. The game experienced fluctuations but remained popular throughout the quarter.
Finally, NBA SuperCard Basketball Game from 2K showed more modest metrics. Revenue peaked at $2K in mid-August. Downloads saw a high of 1K in early August, while active users peaked at 1.8K during the same period. The game saw a decline in both downloads and active users towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.